using UnityEngine;
using UnityEngine.UI;

public class ShopUI_TachiE : MonoBehaviour
{
    private Image m_image;

    private void Awake()
    {
        m_image = GetComponent<Image>();
    }

    public void Show(Sprite tachie)
    {
        m_image.sprite = tachie;
        m_image.preserveAspect = true;
    }
}
